package game.unicode;

public class BlockElements
{
    public static char BLOCK_UP    = '\u2580'; // ▀
    public static char BLOCK_DOWN  = '\u2584'; // ▄
    public static char BLOCK_LEFT  = '\u258C'; // ▌
    public static char BLOCK_RIGHT = '\u2590'; // ▐
    public static char BLOCK_25    = '\u2591'; // ░
    public static char BLOCK_50    = '\u2592'; // ▒
    public static char BLOCK_75    = '\u2593'; // ▓
    public static char BLOCK_100   = '\u2588'; // █
}
